HPixel - Retro Mob Health Bar
HPixel overview
What HPixel shows, what it needs and which commands it adds.
On this page
HPixel is a retro pixel health panel for the mob you are fighting. It appears at the top of the screen when you hit a mob or a mob hits you, and it hides a few seconds after the fight ends.
- Three panel styles: green for animals, red for hostile mobs, gold for bosses
- Health drains smoothly with a pale damage trail, and the bar turns from green to yellow to red
- Shows the mob’s custom name, its MythicMobs name, or a clean vanilla name
- Works with bows, tridents and every other projectile
- Players can turn it off for themselves with
/hpixel - No client mods: a small resource pack and the boss bar do all the work
HPixel is free on SpigotMC.
Requirements
- Spigot or Paper (and forks such as Purpur) 1.21.4 or newer, including 26.x
- Java 21 or newer, or whatever your server version needs
- The HPixel resource pack, included in the download
- Optional: MythicMobs, for mob types and names
Commands and permissions
| Command | Permission | Default | Description |
|---|---|---|---|
/hpixel or /hpixel toggle |
hpixel.toggle |
everyone | Turn your own panel on or off, remembered across restarts |
/hpixel reload |
hpixel.reload |
op | Reload config.yml and the language file |
hpixel.use |
everyone | Remove it to hide the panel for a group |
Aliases: /hpbar, /mobhp.
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